What with the config file ? Does it uses a game specific conf or does it loads the default one and then add s a game specific one?ĭoes it uses the newer -t cdrom or still uses the older -t iso to mount an ISO?Īnd so on and so on. ĭoes it mount a virtual C and does a " cd game" (that's the way it was done in the old MsDos days and that's how it always should be done, can avoid a lot of specific game inherent problems - path setting - subfolders- etce.) or does it mount the game folder directly? I have no idea how it mounts the folders, access them, launches the game. Maybe I should explain why I can't help you:ĭ-Fend does a bit more than you seems to think. If it helps any, the BradyGames paperback guide states that stuttering sound might be caused by incorrect IRQ or DMA options, but I'm not actually sure what the correct values for those would be.ĮlTipejoLoco wrote:I sort of figured that, but seeing as it's only a DosBox frontend (literally a "let me hold your hand and mess with the scary nfig files for you while letting you just mess with drop-down menus and radio boxes instead of, heaven forbid, typing stuff out yourself" program). Let me know if you revisit the post and check if anything in the config rings a bell as wrong. and I'm figuring they don't, since D-Fend didn't find any on their template download server. I'll go to the forum and ask anyway, though I doubt that they have anything other than a confirmation of whether or not they have a pre-made template for the game or not (i.e.- "someone who got the game to work good made this for everyone else to peruse"). I was kind of hoping maybe someone on this forum had set up DosBox with A Final Unity and could confirm or deny experiencing stuttering, and maybe see if they had found a way to fix it. I sort of figured that, but seeing as it's only a DosBox frontend (literally a "let me hold your hand and mess with the scary nfig files for you while letting you just mess with drop-down menus and radio boxes instead of, heaven forbid, typing stuff out yourself" program), I just posted the info I thought you might find relevant from the actual nfig file. (works best on this high spec setup *old days computer* as I used this setup 17 years ago.) with a 800mb hard drive. ![]() You have to edit two files most of the time to get a dos game to work "autoexec.bat" and "config.sys" your system needs to have as much memory available in basic as you can get out of the machine (640k is the max) while attaining a Memory base of 16mb for Star Trek A final Unity. ![]() There are a lot more installation files and alot more manual coding of setup files to get a dos game working on a Dos based System (or win 95 / 98 )Įvery single change to tweak the setup files means a full restart of the machine. The old PC method is much harder than a DosBox install. Was thinking of trying to obtain an old PC from somewhere and just use that rather than messing about with dosbox etc? Is this a reasonable solution or am I being an idiot? (or both) ![]() Anonymous wrote:Really want to play this game (and Discworld II) but I fear my lack of technical knowledge would mean a massive waste of my time and probably would end up not working anyway.
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